Nvidia would bet everything on ray tracing and path tracing performance for the next generation GeForce RTX 6000.

The GeForce RTX 5000s date from the beginning of 2025, and Nvidia is logically working on the next generation of graphics cards for gaming PCs.
The time has now come for leaks concerning future GeForce RTX 6000 cards. According to Red Gaming Tech, Nvidia could logically focus on what sets it apart the best from its competitors. The famous ray tracing.
Double the performance
According to Red Gaming Tech, the GeForce RTX 6000 would aim to double the computing power on path tracing performance. This is an area in which Nvidia particularly excels against AMD and Intel, but also against game consoles, because it is a particularly demanding type of calculation.
Performance in rasterization, the display of a game without ray tracing, would be up by around 30%, a sign that the priority is no longer there for Nvidia.
The GeForce RTX 6090 would be a monster
Unsurprisingly, the best of the best at Nvidia would be represented by the GeForce RTX 6090 featuring a GR202 chip engraved in 3 nm by TSMC with a 512-bit memory bus and up to 32 GB of video memory. Suffice to say that the bill promises to be particularly steep.
For the moment, this is just a rumor, but it is rather consistent with Nvidia’s strategy. On future GeForces, the place taken by AI calculation and ray tracing will be increasingly important. And this type of calculation requires the fastest possible memory.
The launch would be scheduled for the year 2027, just like, we imagine, the next generation of consoles, such as the PlayStation 6 and Project Helix from Xbox.




