Apple is opening more and more doors in places where few people would have expected it a few years ago. As part of compliance with European Union rules, this began in iOS 26.5 testing a new product that has the potential to significantly change chat cards in the field of wireless audio. More specifically, we’re talking about automatic audio switching, even for third-party headsets, a feature that most users today associate exclusively with AirGousses.
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The new product is based on an AudioAccessoryKit framework, which Apple This feature has been quietly introduced in the documentation for developers. It will allow accessory manufacturers to share information about their helmets with the system, which will allow the latter to better understand how the system works. iOS will allow you to work with them de facto as if they were Air wireless earbuds. Concretely, this means that as soon as you plug in compatible headphones, the system recognizes them and automatically redirects the sound to them.
However, this feature is currently only available in the testing phase and exclusively for devices in the European Union. It is therefore clear that this decision is taken under pressure from the EU, and more precisely from the regulation relating to digital markets, which obliges the company to further open its ecosystem to competition. In other words, what was previously an exclusive advantage of its own accessories is gradually becoming more widespread among other manufacturers.
What is also interesting is the internal workings of the system. Manufacturers will first need to associate their accessories via AccessorySetupKit, then “register” them into the system. AudioAccessoryKit allows you to configure supported features, such as automatic switching or deployment detection. Bluetooth is also used.oneThe accessory can tell the system which devices it is currently connected to, which helps the iPhone or iPad determine where to play audio from when multiple devices are active nearby.
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Although this new feature is only available in the production version of iOS 26.5, it is already quite clear that if Apple takes this step, it could fundamentally change our perception of the difference between AirCapsules and the competition. And maybe it’s just another small piece of the puzzle that gradually shows that even Apple is learning to play a more open game under the pressure of circumstance. However, from a user point of view, this is somewhat good news, because it will suddenly become completely irrelevant whether you are using Air Headphones or Pods that you can use Apple products thanks to the new AudioIt includes AccessoryKit.Â





